Pendulum Magician Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Astrograph Sorcerer
UR Rarity
Astrograph Sorcerer
UR Rarity
Astrograph Sorcerer
DARK 71
Astrograph Sorcerer
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

SR Rarity
Double Iris Magician
SR Rarity
Double Iris Magician
SR Rarity
Double Iris Magician
DARK 48
Double Iris Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.

R Rarity
Oafdragon Magician
R Rarity
Oafdragon Magician
R Rarity
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.

UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
EARTH 61
Performapal Monkeyboard
  • ATK:

  • 1000

  • DEF:

  • 2400


[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

R Rarity
Performapal Odd-Eyes Butler
R Rarity
Performapal Odd-Eyes Butler
R Rarity
Performapal Odd-Eyes Butler
DARK 52
Performapal Odd-Eyes Butler
  • ATK:

  • 1000

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can add 1 "Odd-Eyes" Pendulum Monster from your GY to the Extra Deck face-up, and if you do, negate the attack, then you can gain LP equal to that Pendulum Monster's ATK. [ Monster Effect ] If this card is in your hand or GY: You can target 1 "Performapal" or "Odd-Eyes" Monster Card you control, except "Performapal Odd-Eyes Butler"; Special Summon this card, then destroy that card. You can only use this effect of "Performapal Odd-Eyes Butler" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

UR Rarity
Performapal Pendulum Sorcerer
UR Rarity
Performapal Pendulum Sorcerer
UR Rarity
Performapal Pendulum Sorcerer
EARTH 42
Performapal Pendulum Sorcerer
  • ATK:

  • 1500

  • DEF:

  • 800


[ Pendulum Effect ] If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.

SR Rarity
Performapal Skullcrobat Joker
SR Rarity
Performapal Skullcrobat Joker
SR Rarity
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

SR Rarity
Purple Poison Magician
SR Rarity
Purple Poison Magician
SR Rarity
Purple Poison Magician
DARK 41
Purple Poison Magician
  • ATK:

  • 1200

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.

R Rarity
Supreme King Dragon Darkwurm
R Rarity
Supreme King Dragon Darkwurm
R Rarity
Supreme King Dragon Darkwurm
DARK 45
Supreme King Dragon Darkwurm
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.

SR Rarity
Supreme King Dragon Lightwurm
SR Rarity
Supreme King Dragon Lightwurm
SR Rarity
Supreme King Dragon Lightwurm
LIGHT 48
Supreme King Dragon Lightwurm
  • ATK:

  • 1200

  • DEF:

  • 1800


[ Pendulum Effect ] If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.

UR Rarity
Supreme King Gate Magician
UR Rarity
Supreme King Gate Magician
UR Rarity
Supreme King Gate Magician
LIGHT 71
Supreme King Gate Magician
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. [ Monster Effect ] If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.

N Rarity
Supreme King Gate Zero
N Rarity
Supreme King Gate Zero
N Rarity
Supreme King Gate Zero
DARK 7
Supreme King Gate Zero
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

SR Rarity
Wisdom-Eye Magician
SR Rarity
Wisdom-Eye Magician
SR Rarity
Wisdom-Eye Magician
LIGHT 45
Wisdom-Eye Magician
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.

R Rarity
Harmonizing Magician
R Rarity
Harmonizing Magician
R Rarity
Harmonizing Magician
DARK 48
Harmonizing Magician
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Dragon Shrine
    SR Rarity
    Dragon Shrine
    SR Rarity
    Dragon Shrine
    Spell Normal
    Dragon Shrine

      Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.

      SR Rarity
      Duelist Alliance
      SR Rarity
      Duelist Alliance
      SR Rarity
      Duelist Alliance
      Spell Normal
      Duelist Alliance

        If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          R Rarity
          Star Pendulumgraph
          R Rarity
          Star Pendulumgraph
          R Rarity
          Star Pendulumgraph
          Spell Continuous
          Star Pendulumgraph

            Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.

            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



              Tag(s):

              UR Rarity
              Vaylantz World - Konig Wissen
              UR Rarity
              Vaylantz World - Konig Wissen
              UR Rarity
              Vaylantz World - Konig Wissen
              Spell Field
              Vaylantz World - Konig Wissen

                When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn.

                UR Rarity
                Vaylantz World - Shinra Bansho
                UR Rarity
                Vaylantz World - Shinra Bansho
                UR Rarity
                Vaylantz World - Shinra Bansho
                Spell Field
                Vaylantz World - Shinra Bansho

                  When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn.

                  R Rarity
                  Time Pendulumgraph
                  R Rarity
                  Time Pendulumgraph
                  R Rarity
                  Time Pendulumgraph
                  Trap Continuous
                  Time Pendulumgraph

                    Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.

                    Extra Deck

                    R Rarity
                    Odd-Eyes Vortex Dragon
                    R Rarity
                    Odd-Eyes Vortex Dragon
                    R Rarity
                    Odd-Eyes Vortex Dragon
                    WIND 7
                    Odd-Eyes Vortex Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.

                    SR Rarity
                    Supreme King Dragon Starving Venom
                    SR Rarity
                    Supreme King Dragon Starving Venom
                    SR Rarity
                    Supreme King Dragon Starving Venom
                    DARK 8
                    Supreme King Dragon Starving Venom
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                    UR Rarity
                    Apollousa, Bow of the Goddess
                    UR Rarity
                    Apollousa, Bow of the Goddess
                    UR Rarity
                    Apollousa, Bow of the Goddess
                    WIND
                    Apollousa, Bow of the Goddess
                    • ATK:

                    • -1

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                    UR Rarity
                    Beyond the Pendulum
                    UR Rarity
                    Beyond the Pendulum
                    UR Rarity
                    Beyond the Pendulum
                    DARK
                    Beyond the Pendulum
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.

                    UR Rarity
                    Exceed the Pendulum
                    UR Rarity
                    Exceed the Pendulum
                    UR Rarity
                    Exceed the Pendulum
                    LIGHT
                    Exceed the Pendulum
                    • ATK:

                    • 2000

                    • LINK-3

                    Link Arrow:

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.

                    UR Rarity
                    Heavymetalfoes Electrumite
                    UR Rarity
                    Heavymetalfoes Electrumite
                    UR Rarity
                    Heavymetalfoes Electrumite
                    FIRE
                    Heavymetalfoes Electrumite
                    • ATK:

                    • 1800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.

                    UR Rarity
                    I:P Masquerena
                    UR Rarity
                    I:P Masquerena
                    UR Rarity
                    I:P Masquerena
                    DARK
                    I:P Masquerena
                    • ATK:

                    • 800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    UR Rarity
                    Baronne de Fleur
                    UR Rarity
                    Baronne de Fleur
                    UR Rarity
                    Baronne de Fleur
                    WIND 10
                    Baronne de Fleur
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                    R Rarity
                    Odd-Eyes Absolute Dragon
                    R Rarity
                    Odd-Eyes Absolute Dragon
                    R Rarity
                    Odd-Eyes Absolute Dragon
                    WATER
                    Odd-Eyes Absolute Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2500


                    2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.

                    UR Rarity
                    Odd-Eyes Rebellion Xyz Dragon
                    UR Rarity
                    Odd-Eyes Rebellion Xyz Dragon
                    UR Rarity
                    Odd-Eyes Rebellion Xyz Dragon
                    DARK4
                    Odd-Eyes Rebellion Xyz Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    [ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

                    Need 36 UR

                    UR Rarity
                    Maxx "C"2 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    Apollousa, Bow of the Goddess1 card
                    UR Rarity
                    Beyond the Pendulum1 card
                    UR Rarity
                    Exceed the Pendulum1 card
                    UR Rarity
                    Heavymetalfoes Electrumite1 card
                    UR Rarity
                    I:P Masquerena1 card
                    UR Rarity
                    S:P Little Knight1 card
                    UR Rarity
                    Astrograph Sorcerer1 card
                    UR Rarity
                    Odd-Eyes Revolution Dragon2 card
                    UR Rarity
                    Performapal Celestial Magician1 card
                    UR Rarity
                    Performapal Pendulum Sorcerer1 card
                    UR Rarity
                    Supreme King Gate Magician3 card
                    UR Rarity
                    Baronne de Fleur1 card
                    UR Rarity
                    Ignister Prominence, the Blasting Dracoslayer1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring3 card
                    UR Rarity
                    Abyss Dweller1 card
                    UR Rarity
                    Odd-Eyes Rebellion Xyz Dragon1 card
                    UR Rarity
                    Called by the Grave2 card
                    UR Rarity
                    Foolish Burial1 card
                    UR Rarity
                    Triple Tactics Talent3 card
                    UR Rarity
                    Vaylantz World - Konig Wissen1 card
                    UR Rarity
                    Vaylantz World - Shinra Bansho2 card
                    UR Rarity
                    Wings of Light3 card

                    Main: 60 Extra: 15

                    UR Rarity
                    2 cardMaxx "C"
                    UR Rarity
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    UR Rarity
                    1 cardAstrograph Sorcerer
                    UR Rarity
                    1 cardAstrograph Sorcerer
                    Astrograph Sorcerer
                    DARK 71
                    Astrograph Sorcerer
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                    SR Rarity
                    3 cardChronograph Sorcerer
                    SR Rarity
                    3 cardChronograph Sorcerer
                    Chronograph Sorcerer
                    DARK 68
                    Chronograph Sorcerer
                    • ATK:

                    • 2000

                    • DEF:

                    • 1700


                    [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                    SR Rarity
                    3 cardDouble Iris Magician
                    SR Rarity
                    3 cardDouble Iris Magician
                    Double Iris Magician
                    DARK 48
                    Double Iris Magician
                    • ATK:

                    • 1500

                    • DEF:

                    • 1000


                    [ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.


                    R Rarity
                    1 cardOafdragon Magician
                    R Rarity
                    1 cardOafdragon Magician
                    Oafdragon Magician
                    WIND 62
                    Oafdragon Magician
                    • ATK:

                    • 2100

                    • DEF:

                    • 1400


                    [ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


                    UR Rarity
                    2 cardOdd-Eyes Revolution Dragon
                    UR Rarity
                    2 cardOdd-Eyes Revolution Dragon
                    Odd-Eyes Revolution Dragon
                    LIGHT 1212
                    Odd-Eyes Revolution Dragon
                    • ATK:

                    • -1

                    • DEF:

                    • -1


                    [ Pendulum Effect ] You cannot Pendulum Summon monsters, except Dragon monsters. This effect cannot be negated. You can target 1 Dragon Fusion, Synchro, or Xyz Monster in your GY; destroy this card, and if you do, Special Summon that target. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Pendulum Summoned (from your hand), or be Special Summoned (from your hand) by Tributing 3 Dragon monsters (1 Fusion, 1 Synchro, and 1 Xyz). You can discard this card and pay 500 LP: Add 1 Level 8 or lower Dragon Pendulum Monster from your Deck to your hand. Gains ATK/DEF equal to half of your opponent's LP. Once per turn: You can pay half your LP; shuffle all other cards from the field and the GYs into the Deck.


                    UR Rarity
                    1 cardPerformapal Celestial Magician
                    UR Rarity
                    1 cardPerformapal Celestial Magician
                    Performapal Celestial Magician
                    DARK 48
                    Performapal Celestial Magician
                    • ATK:

                    • 1500

                    • DEF:

                    • 1000


                    [ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.


                    R Rarity
                    1 cardPerformapal Odd-Eyes Butler
                    R Rarity
                    1 cardPerformapal Odd-Eyes Butler
                    Performapal Odd-Eyes Butler
                    DARK 52
                    Performapal Odd-Eyes Butler
                    • ATK:

                    • 1000

                    • DEF:

                    • 2100


                    [ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can add 1 "Odd-Eyes" Pendulum Monster from your GY to the Extra Deck face-up, and if you do, negate the attack, then you can gain LP equal to that Pendulum Monster's ATK. [ Monster Effect ] If this card is in your hand or GY: You can target 1 "Performapal" or "Odd-Eyes" Monster Card you control, except "Performapal Odd-Eyes Butler"; Special Summon this card, then destroy that card. You can only use this effect of "Performapal Odd-Eyes Butler" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                    N Rarity
                    1 cardPerformapal Odd-Eyes Dissolver
                    N Rarity
                    1 cardPerformapal Odd-Eyes Dissolver
                    Performapal Odd-Eyes Dissolver
                    DARK 84
                    Performapal Odd-Eyes Dissolver
                    • ATK:

                    • 2000

                    • DEF:

                    • 2600


                    [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


                    UR Rarity
                    1 cardPerformapal Pendulum Sorcerer
                    UR Rarity
                    1 cardPerformapal Pendulum Sorcerer
                    Performapal Pendulum Sorcerer
                    EARTH 42
                    Performapal Pendulum Sorcerer
                    • ATK:

                    • 1500

                    • DEF:

                    • 800


                    [ Pendulum Effect ] If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.


                    SR Rarity
                    3 cardPerformapal Skullcrobat Joker
                    SR Rarity
                    3 cardPerformapal Skullcrobat Joker
                    Performapal Skullcrobat Joker
                    DARK 48
                    Performapal Skullcrobat Joker
                    • ATK:

                    • 1800

                    • DEF:

                    • 100


                    [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


                    SR Rarity
                    3 cardPurple Poison Magician
                    SR Rarity
                    3 cardPurple Poison Magician
                    Purple Poison Magician
                    DARK 41
                    Purple Poison Magician
                    • ATK:

                    • 1200

                    • DEF:

                    • 2100


                    [ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.


                    R Rarity
                    3 cardSupreme King Dragon Darkwurm
                    R Rarity
                    3 cardSupreme King Dragon Darkwurm
                    Supreme King Dragon Darkwurm
                    DARK 45
                    Supreme King Dragon Darkwurm
                    • ATK:

                    • 1800

                    • DEF:

                    • 1200


                    [ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.


                    SR Rarity
                    1 cardSupreme King Dragon Lightwurm
                    SR Rarity
                    1 cardSupreme King Dragon Lightwurm
                    Supreme King Dragon Lightwurm
                    LIGHT 48
                    Supreme King Dragon Lightwurm
                    • ATK:

                    • 1200

                    • DEF:

                    • 1800


                    [ Pendulum Effect ] If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.


                    UR Rarity
                    3 cardSupreme King Gate Magician
                    UR Rarity
                    3 cardSupreme King Gate Magician
                    Supreme King Gate Magician
                    LIGHT 71
                    Supreme King Gate Magician
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    [ Pendulum Effect ] "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. [ Monster Effect ] If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.


                    N Rarity
                    1 cardSupreme King Gate Zero
                    N Rarity
                    1 cardSupreme King Gate Zero
                    Supreme King Gate Zero
                    DARK 7
                    Supreme King Gate Zero
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    [ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                    N Rarity
                    1 cardTimegazer Magician
                    N Rarity
                    1 cardTimegazer Magician
                    Timegazer Magician
                    DARK 38
                    Timegazer Magician
                    • ATK:

                    • 1200

                    • DEF:

                    • 600


                    [ Pendulum Effect ] You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.


                    SR Rarity
                    3 cardWisdom-Eye Magician
                    SR Rarity
                    3 cardWisdom-Eye Magician
                    Wisdom-Eye Magician
                    LIGHT 45
                    Wisdom-Eye Magician
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    [ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.


                    R Rarity
                    3 cardHarmonizing Magician
                    R Rarity
                    3 cardHarmonizing Magician
                    Harmonizing Magician
                    DARK 48
                    Harmonizing Magician
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    [ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.


                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    UR Rarity
                    2 cardCalled by the Grave
                    UR Rarity
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      SR Rarity
                      3 cardDragon Shrine
                      SR Rarity
                      3 cardDragon Shrine
                      Dragon Shrine
                      Spell Normal
                      Dragon Shrine

                        Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


                        SR Rarity
                        2 cardDuelist Alliance
                        SR Rarity
                        2 cardDuelist Alliance
                        Duelist Alliance
                        Spell Normal
                        Duelist Alliance

                          If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


                          UR Rarity
                          1 cardFoolish Burial
                          UR Rarity
                          1 cardFoolish Burial
                          Foolish Burial
                          Spell Normal
                          Foolish Burial

                            Send 1 monster from your Deck to the GY.




                            Tag(s):

                            SR Rarity
                            1 cardPendulum Evolution
                            SR Rarity
                            1 cardPendulum Evolution
                            Pendulum Evolution
                            Spell Continuous
                            Pendulum Evolution

                              You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name from your Deck to your hand. During your Main Phase, if you Special Summoned a face-down Pendulum Monster(s) from your Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; it can attack all your opponent's monsters once each this turn. You can only use each effect of "Pendulum Evolution" once per turn.


                              R Rarity
                              1 cardStar Pendulumgraph
                              R Rarity
                              1 cardStar Pendulumgraph
                              Star Pendulumgraph
                              Spell Continuous
                              Star Pendulumgraph

                                Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.


                                UR Rarity
                                3 cardTriple Tactics Talent
                                UR Rarity
                                3 cardTriple Tactics Talent
                                Triple Tactics Talent
                                Spell Normal
                                Triple Tactics Talent

                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                  Tag(s):

                                  UR Rarity
                                  1 cardVaylantz World - Konig Wissen
                                  UR Rarity
                                  1 cardVaylantz World - Konig Wissen
                                  Vaylantz World - Konig Wissen
                                  Spell Field
                                  Vaylantz World - Konig Wissen

                                    When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn.


                                    UR Rarity
                                    2 cardVaylantz World - Shinra Bansho
                                    UR Rarity
                                    2 cardVaylantz World - Shinra Bansho
                                    Vaylantz World - Shinra Bansho
                                    Spell Field
                                    Vaylantz World - Shinra Bansho

                                      When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn.


                                      UR Rarity
                                      3 cardWings of Light
                                      UR Rarity
                                      3 cardWings of Light
                                      Wings of Light
                                      Spell Quick
                                      Wings of Light

                                        During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn.


                                        R Rarity
                                        1 cardTime Pendulumgraph
                                        R Rarity
                                        1 cardTime Pendulumgraph
                                        Time Pendulumgraph
                                        Trap Continuous
                                        Time Pendulumgraph

                                          Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.


                                          R Rarity
                                          1 cardOdd-Eyes Vortex Dragon
                                          R Rarity
                                          1 cardOdd-Eyes Vortex Dragon
                                          Odd-Eyes Vortex Dragon
                                          WIND 7
                                          Odd-Eyes Vortex Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 3000


                                          1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                          SR Rarity
                                          1 cardSupreme King Dragon Starving Venom
                                          SR Rarity
                                          1 cardSupreme King Dragon Starving Venom
                                          Supreme King Dragon Starving Venom
                                          DARK 8
                                          Supreme King Dragon Starving Venom
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2000


                                          2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                          UR Rarity
                                          1 cardAccesscode Talker
                                          UR Rarity
                                          1 cardAccesscode Talker
                                          Accesscode Talker
                                          DARK
                                          Accesscode Talker
                                          • ATK:

                                          • 2300

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Left

                                          Right

                                          Bottom


                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                          Tag(s):

                                          UR Rarity
                                          1 cardApollousa, Bow of the Goddess
                                          UR Rarity
                                          1 cardApollousa, Bow of the Goddess
                                          Apollousa, Bow of the Goddess
                                          WIND
                                          Apollousa, Bow of the Goddess
                                          • ATK:

                                          • -1

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                          UR Rarity
                                          1 cardBeyond the Pendulum
                                          UR Rarity
                                          1 cardBeyond the Pendulum
                                          Beyond the Pendulum
                                          DARK
                                          Beyond the Pendulum
                                          • ATK:

                                          • 1200

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                          UR Rarity
                                          1 cardExceed the Pendulum
                                          UR Rarity
                                          1 cardExceed the Pendulum
                                          Exceed the Pendulum
                                          LIGHT
                                          Exceed the Pendulum
                                          • ATK:

                                          • 2000

                                          • LINK-3

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


                                          UR Rarity
                                          1 cardHeavymetalfoes Electrumite
                                          UR Rarity
                                          1 cardHeavymetalfoes Electrumite
                                          Heavymetalfoes Electrumite
                                          FIRE
                                          Heavymetalfoes Electrumite
                                          • ATK:

                                          • 1800

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                                          UR Rarity
                                          1 cardI:P Masquerena
                                          UR Rarity
                                          1 cardI:P Masquerena
                                          I:P Masquerena
                                          DARK
                                          I:P Masquerena
                                          • ATK:

                                          • 800

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                          UR Rarity
                                          1 cardS:P Little Knight
                                          UR Rarity
                                          1 cardS:P Little Knight
                                          S:P Little Knight
                                          DARK
                                          S:P Little Knight
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Right


                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                          UR Rarity
                                          1 cardBaronne de Fleur
                                          UR Rarity
                                          1 cardBaronne de Fleur
                                          Baronne de Fleur
                                          WIND 10
                                          Baronne de Fleur
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2400


                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                          UR Rarity
                                          1 cardIgnister Prominence, the Blasting Dracoslayer
                                          UR Rarity
                                          1 cardIgnister Prominence, the Blasting Dracoslayer
                                          Ignister Prominence, the Blasting Dracoslayer
                                          FIRE 8
                                          Ignister Prominence, the Blasting Dracoslayer
                                          • ATK:

                                          • 2850

                                          • DEF:

                                          • 0


                                          1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


                                          UR Rarity
                                          1 cardAbyss Dweller
                                          UR Rarity
                                          1 cardAbyss Dweller
                                          Abyss Dweller
                                          WATER
                                          Abyss Dweller
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 1400


                                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                          SR Rarity
                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                          SR Rarity
                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                          Number 41: Bagooska the Terribly Tired Tapir
                                          EARTH
                                          Number 41: Bagooska the Terribly Tired Tapir
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                          R Rarity
                                          1 cardOdd-Eyes Absolute Dragon
                                          R Rarity
                                          1 cardOdd-Eyes Absolute Dragon
                                          Odd-Eyes Absolute Dragon
                                          WATER
                                          Odd-Eyes Absolute Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2500


                                          2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                                          UR Rarity
                                          1 cardOdd-Eyes Rebellion Xyz Dragon
                                          UR Rarity
                                          1 cardOdd-Eyes Rebellion Xyz Dragon
                                          Odd-Eyes Rebellion Xyz Dragon
                                          DARK4
                                          Odd-Eyes Rebellion Xyz Dragon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          [ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.



                                          PENDULUM MAGICIAN Decks in MASTER DUEL








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